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Zarya-1: Mystery On The Moon Key Serial Number

Updated: Mar 3, 2020





















































About This Game Zarya - 1 is a survival text based quest with elements of science fiction, horror, and occasional humor. In this game you will be able to alter the story by making choices, creating your very own adventure.If you liked Alien, Dead Space and Lifeline - you'll love this.THE STORY. In 2021 humankind received a distress signal from the far side of the Moon, and immediately sent four brave people to investigate its source. You will be monitoring the astronauts and make decisions that will directly impact the story and the characters. Each choice may lead you closer to - or farther from - the truth.FEATURESMind-shattering atmosphere, a mix of sci-fi and horror in the veins of Alien and Prometheus, spiced up with the occasional jokeCommunicate with the astronauts in real timeInfluence the story by making your own decisionsThere are multiple endings, including happy ones :)You can rewind the story and make another choice if the mission ends in a disasterWhat separates this game from other text quests like Lifeline, are the awesome photos that the team sends your way while exploring the source of the signal 1075eedd30 Title: Zarya-1: Mystery on the MoonGenre: Adventure, IndieDeveloper:Your Story InteractivePublisher:Plug In DigitalRelease Date: 30 May, 2017 Zarya-1: Mystery On The Moon Key Serial Number A brilliant game!Amazing story and writing!I love the pictures which are received through the story.The game would be event better with achievements and cards though.. Originally played the free version on phone but I bought it here so I can support the developers of this great gameZarya-1 is a different take on horror\/thriller game than these run & hide games.You're not taking control over some random speechless person, you take over 4 people with different personalities and pasts indirectly, sitting in front of a computer and listening (reading, in this case) to your crew talking to you. You cannot see what your crew sees, so you have to depend on their describing of certain locations. Sometimes you will receive camera pictures of one of your crewmates, but other than that. You see nothing.It's like telltale games except all you can do is depend on your choices and your crew drastically, because it will have an extreme value in life of death.The game is set place on moon, where nobody will hear your plead for help, the place where nobody will come to help you.Lateron its set on the Research Site Zarya-1 (Dawn-One), an old 1988 Soviet Site sending an unknown signal to earth which you have to investigate the unexpected.Even if its not "view-through-the-heroes-eyes" game, you will still feel thrilled upon your discoveries. Perhaps imagining them if they really happened, or what happened to those who you encounter. But I can't tell you for sure, you will have to see it for yourself. It's worth it. If you have failed and resulted in your crew's death , try again! Since you'd understand what you did wrong, doing something else will bring completely new results! The game is almost fully explorable even if youre not behind the astronaut's eyes.The soundtrack really does match the theme and feelings you will feel upon discoveries or certain events, or even ambience.So, i'd totally recommend this game to you if you like storytelling soviet-related thriller stories.. I have been surprised by this game, to be honest. I have not played anything like this before, very inventive and thrilling way to make a horror game. (Even though I think this may not be the first text based horror game) The writing is great, scary and entertaining and it makes everything a lot better that you can interact sometimes. The crew is believeable and interesting, the story is as spooky as it should be. The only, but not so small negative is that when failing the mission, you can only rewind the story to certain points and you will have to rewatch a lot of conversations, just so you can make a different decision later. A great thing on the other hand is, that you can't get the whole story from one playthrough and you will have to do a lot of the endings to get a full picture at what was happening, even if your crew must die. All in all the game is great, but the time jumping should be reworked even now. They might add a few achievments as well, it would make the game more fun.I wish to see more from the developers, they did a great job!Also the game is available on phone, where it is cheaper for some reason!. Zarya-1 is a "choose your own adventure" style story, but the interactive elements are very rare, quite limited, and -- which is the worst aspect -- the game is full of unnecessary and unskippable mechanics which only wastes your time and contribute nothing.The story is about a small team of explorers\/soldiers who are conducting an investigation on the Moon. You can read the conversation between the team members, and -- as being the commander who remotely oversees your team -- very rarely get to pick one of 2 (and a few times, 3) possible choices as response or command. Occasionally your team sends you a photograph -- though it's not very clear why they aren't broadcasting video, given that the story happens in the future --, which always arrives in low resolution and it's slowly enhanced which process takes about 20 seconds... and it's unskippable... and it's the same chore with every single image. Good thing after an hour of playing... I'm sorry, I meant to write: spending time... with Zarya-1, I have only received 10 image, but after the 3rd one I felt my will to live draining away while I waited watching the same, boring "image enhancement" effect.I understand that this interactive story was designed that you're expected to rewind the events if your team is stuck, so you can select other choices and see where those would take you. This mechanics is a lot like in Steve Jackson's Sorcery! series, except here you can rewind only to specific "save points", and until you arrive to the point where you can make the next decision, you'll have to re-read the conversation you're already familiar with -- but, again, it's unskippable, so it becomes a chore very quickly and kills the mood.Now and then, when the team is about to do something which takes some time, a countdown is started, and unless you press a "skip" button, you'll sit there, watching the numbers on your computer screen for minutes (maybe even for hours), and it won't make any difference at all, even though there's a button with which you can request an update from your team, but their response will always be something like "we're busy."Because of all these very annoying and purposeless time wasters I cannot recommend Zarya-1, albeit the story and the characters seem interesting, the sound effects and the music is adequate, and the visuals are nice. If the developers allowed to skip conversations which have already been seen, and got rid of the mandatory "image enhancements" and countdowns, I'd have arrived to a different verdict without a doubt. Of course, should an update arrive which fixes these issue, I'll change my review accordingly.Addendum: so it looks like all these time wasters are actually delaying mechanisms for the ad-supported mobile builds, where players could only fast-forward time (at countdowns I've mentioned) and remove the ads if they've paid for the game. Dear developers, I think you should have completely removed these annoyances and enabled the "skip the talk" code which allows skipping already seen dialogues (at least I've found the messages for these in the strings.json file at indexes 197--199) in the Steam build, since you've obviously spent a great deal of effort to design and create this otherwise nice interactive adventure and it's a shame that the game experience is ruined by this oversight. Please try a bit harder next time!. Awesome Sci-FI text adventure, the story is really well written totally worth the small price

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